weatherless...................93.48485% offense.......................39.07211% balance.......................34.64397% voltturn......................16.27877% hyperoffense..................10.34614% stall......................... 9.10041% semistall..................... 6.83736% sand.......................... 3.79890% rain.......................... 1.82917% trickroom..................... 0.97248% hail.......................... 0.83581% rainoffense................... 0.82276% sandstall..................... 0.35445% choice........................ 0.15946% sun........................... 0.07472% tricksand..................... 0.07125% monotype...................... 0.06272% dragmag....................... 0.04003% sunoffense.................... 0.02490% multiweather.................. 0.02344% hailstall..................... 0.02268% trickhail..................... 0.01303% hailoffense................... 0.01045% monowater..................... 0.01002% monofighting.................. 0.00825% monobug....................... 0.00762% monodark...................... 0.00727% rainstall..................... 0.00617% monodragon.................... 0.00594% monoground.................... 0.00415% monopoison.................... 0.00356% monograss..................... 0.00304% monoelectric.................. 0.00248% monosteel..................... 0.00238% monofire...................... 0.00177% mononormal.................... 0.00173% monoice....................... 0.00166% monoghost..................... 0.00117% monorock...................... 0.00089% monopsychic................... 0.00065% monoflying.................... 0.00058% sandoffense................... 0.00050% tricksun...................... 0.00038% trapper....................... 0.00024% monofairy..................... 0.00014% gravity....................... 0.00001% sunstall...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.133) |######## -1.5|###### |####### -1.0|############## |################## -0.5|############################# |############################# 0.0|############################## |############################## +0.5|##################### |#################### +1.0|########### |######### +1.5|### |### +2.0|### |### +2.5|#### |######### more negative = more offensive, more positive = more stall one # = 0.39%