weatherless...................71.71274% offense.......................49.57164% balance.......................46.98121% sun...........................13.62421% sand.......................... 6.75746% rain.......................... 6.52654% hail.......................... 2.59567% trickroom..................... 1.90871% semistall..................... 1.63001% hyperoffense.................. 1.62740% multiweather.................. 1.20007% voltturn...................... 0.85525% trickhail..................... 0.22755% stall......................... 0.18974% tricksand..................... 0.14403% monotype...................... 0.11329% sunoffense.................... 0.11266% gravity....................... 0.08153% tricksun...................... 0.07685% sunstall...................... 0.05928% dragmag....................... 0.03171% rainoffense................... 0.02806% monoice....................... 0.02583% monowater..................... 0.01720% sandoffense................... 0.01410% mononormal.................... 0.01367% monofairy..................... 0.01302% swagplay...................... 0.01144% monofighting.................. 0.00729% trickrain..................... 0.00700% batonpass..................... 0.00658% monofire...................... 0.00529% sandstall..................... 0.00527% rainstall..................... 0.00486% monodark...................... 0.00485% monosteel..................... 0.00401% monopsychic................... 0.00378% monoflying.................... 0.00356% allweather.................... 0.00307% monodragon.................... 0.00294% monoelectric.................. 0.00269% monobug....................... 0.00251% monoghost..................... 0.00184% hailstall..................... 0.00181% hailoffense................... 0.00178% monopoison.................... 0.00151% monorock...................... 0.00126% trapper....................... 0.00114% monoground.................... 0.00105% monograss..................... 0.00099% Stalliness (mean: -0.006) |# -1.0|### |####### -0.5|################ |########################### 0.0|############################## |######################### +0.5|############### |####### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.74%