weatherless...................70.38868% balance.......................49.18473% offense.......................48.46776% sun...........................15.24289% sand.......................... 7.16661% rain.......................... 6.11795% hail.......................... 2.48481% trickroom..................... 1.40876% multiweather.................. 1.38606% semistall..................... 1.09513% hyperoffense.................. 1.09457% voltturn...................... 0.92257% stall......................... 0.15781% tricksand..................... 0.14075% trickhail..................... 0.12474% sunoffense.................... 0.11717% tricksun...................... 0.09673% monotype...................... 0.08350% gravity....................... 0.05317% sunstall...................... 0.05108% monoice....................... 0.02547% rainoffense................... 0.02014% dragmag....................... 0.01438% monowater..................... 0.01295% mononormal.................... 0.00889% sandoffense................... 0.00865% monopsychic................... 0.00643% batonpass..................... 0.00609% rainstall..................... 0.00603% monofighting.................. 0.00574% swagplay...................... 0.00528% monofairy..................... 0.00514% monodark...................... 0.00391% monofire...................... 0.00336% monoflying.................... 0.00270% sandstall..................... 0.00259% trickrain..................... 0.00256% allweather.................... 0.00230% trapper....................... 0.00225% monoelectric.................. 0.00216% monosteel..................... 0.00173% monodragon.................... 0.00160% monobug....................... 0.00154% hailstall..................... 0.00128% monoghost..................... 0.00063% hailoffense................... 0.00050% monorock...................... 0.00043% monograss..................... 0.00039% monoground.................... 0.00023% monopoison.................... 0.00021% Stalliness (mean: 0.007) |# -1.0|## |###### -0.5|############### |######################### 0.0|############################## |######################## +0.5|############## |####### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.79%