weatherless...................72.35755% offense.......................41.62679% balance.......................32.60113% sun...........................15.26751% hyperoffense..................11.85298% rain..........................11.17877% semistall..................... 7.45977% stall......................... 6.45933% voltturn...................... 4.80644% sand.......................... 3.02305% multiweather.................. 2.34885% monotype...................... 1.87038% sunoffense.................... 1.80513% hail.......................... 0.58721% rainoffense................... 0.50022% choice........................ 0.39147% monoflying.................... 0.32623% monoghost..................... 0.28273% trapper....................... 0.26098% trickroom..................... 0.21749% sandoffense................... 0.19574% monobug....................... 0.19574% monofire...................... 0.19574% mononormal.................... 0.19574% rainstall..................... 0.13049% monowater..................... 0.08699% monograss..................... 0.08699% monofighting.................. 0.08699% monorock...................... 0.08699% tricksun...................... 0.08699% monoelectric.................. 0.08699% monopsychic................... 0.06525% monosteel..................... 0.06525% sandstall..................... 0.06525% monodragon.................... 0.06525% monopoison.................... 0.04350% monodark...................... 0.02175% dragmag....................... 0.02175% monofairy..................... 0.02175% monoground.................... 0.02175% Stalliness (mean: 0.030) -2.0|# |## -1.5|####### |############ -1.0|######################## |######################## -0.5|############################## |############################# 0.0|######################### |############################## +0.5|##################### |################ +1.0|############## |######### +1.5|###### |### +2.0|### |## +2.5|# |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.38%