weatherless...................76.58218% offense.......................42.21268% balance.......................23.86225% rain..........................14.74498% hyperoffense..................12.84749% stall.........................11.96468% sun...........................10.56550% semistall..................... 9.11289% voltturn...................... 6.85436% multiweather.................. 2.13183% choice........................ 1.08973% sunoffense.................... 1.01284% trickroom..................... 0.69336% sand.......................... 0.36021% monotype...................... 0.26932% monofire...................... 0.19823% rainstall..................... 0.06416% monoflying.................... 0.03893% monowater..................... 0.02166% monofighting.................. 0.02166% rainoffense................... 0.01956% hail.......................... 0.01923% monopsychic................... 0.00813% monoghost..................... 0.00158% trapper....................... 0.00078% mononormal.................... 0.00076% tricksun...................... 0.00067% monorock...................... 0.00002% sandstall..................... 0.00000% monosteel..................... 0.00000% monobug....................... 0.00000% sandoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.118) -2.0|# |# -1.5|### |########## -1.0|############################## |############### -0.5|####### |########### 0.0|################### |##### +0.5|######## |################### +1.0|##### |### +1.5|############ | +2.0|#### |# +2.5|###### |# +3.0|#### more negative = more offensive, more positive = more stall one # = 0.62%