weatherless...................84.00459% offense.......................42.75380% balance.......................28.27118% hyperoffense..................18.45398% sun........................... 9.32108% semistall..................... 7.55902% rain.......................... 6.68654% monotype...................... 4.25241% batonpass..................... 4.10088% voltturn...................... 3.58766% multiweather.................. 3.00357% stall......................... 2.96202% sand.......................... 2.09688% sunoffense.................... 1.43946% choice........................ 1.36859% hail.......................... 1.02400% monodragon.................... 0.98245% monobug....................... 0.69651% mononormal.................... 0.68674% monopsychic................... 0.65252% monoghost..................... 0.64764% monoflying.................... 0.62564% rainoffense................... 0.54010% monowater..................... 0.44968% dragmag....................... 0.38858% monofire...................... 0.22728% monorock...................... 0.21751% sunstall...................... 0.19796% sandstall..................... 0.16863% monoground.................... 0.16374% monosteel..................... 0.13686% sandoffense................... 0.13197% monodark...................... 0.13197% monograss..................... 0.11242% monoelectric.................. 0.10509% hailoffense................... 0.08798% monopoison.................... 0.08065% monofighting.................. 0.07576% trickroom..................... 0.07332% monofairy..................... 0.07332% monoice....................... 0.04399% rainstall..................... 0.03910% trapper....................... 0.03177% fear.......................... 0.02444% trickrain..................... 0.01955% swagplay...................... 0.01222% tricksun...................... 0.00978% allweather.................... 0.00489% gravity....................... 0.00244% Stalliness (mean: -0.187) |# -2.0|#### |########## -1.0|#################### |############################## 0.0|############################ |################### +1.0|########### |##### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%