weatherless...................92.57575% balance.......................38.88504% offense.......................30.35420% semistall.....................17.93675% voltturn......................17.08838% hyperoffense.................. 9.07687% sun........................... 3.85627% stall......................... 3.74714% rain.......................... 2.83082% dragmag....................... 1.94681% monotype...................... 1.71872% choice........................ 1.44211% sand.......................... 0.68200% mononormal.................... 0.60818% batonpass..................... 0.54975% hail.......................... 0.42913% monodragon.................... 0.42664% monowater..................... 0.41906% multiweather.................. 0.37396% sunstall...................... 0.24687% monoflying.................... 0.23178% monograss..................... 0.18389% monoghost..................... 0.14843% monobug....................... 0.11326% rainstall..................... 0.09755% swagplay...................... 0.08659% monopsychic................... 0.04671% rainoffense................... 0.04294% monofire...................... 0.04165% monosteel..................... 0.03659% hailoffense................... 0.03567% sunoffense.................... 0.02616% monoelectric.................. 0.02437% sandstall..................... 0.01620% monofighting.................. 0.01275% trickroom..................... 0.01228% monoice....................... 0.00900% sandoffense................... 0.00588% monodark...................... 0.00470% tricksun...................... 0.00394% monoground.................... 0.00358% trickrain..................... 0.00226% monorock...................... 0.00078% monofairy..................... 0.00004% fear.......................... 0.00003% monopoison.................... 0.00002% trapper....................... 0.00001% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.240) | -2.0| |###### -1.0|######## |###################### 0.0|########################## |############################## +1.0|####################### |########## +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.77%