weatherless...................79.34839% offense.......................56.05684% balance.......................24.32266% hyperoffense..................15.42015% sand..........................14.75584% sun........................... 5.09880% voltturn...................... 2.66221% stall......................... 2.10609% semistall..................... 2.09426% multiweather.................. 1.38597% rain.......................... 1.36272% hail.......................... 0.99630% sandoffense................... 0.68756% monotype...................... 0.57518% sandstall..................... 0.53834% sunoffense.................... 0.48920% batonpass..................... 0.45440% trickroom..................... 0.15717% monoflying.................... 0.12631% dragmag....................... 0.11609% rainoffense................... 0.11279% monowater..................... 0.11215% swagplay...................... 0.10714% tricksun...................... 0.08581% monosteel..................... 0.08484% mononormal.................... 0.05327% monopoison.................... 0.04280% allweather.................... 0.03584% monoghost..................... 0.03460% gravity....................... 0.02926% monopsychic................... 0.02516% monofairy..................... 0.02413% monobug....................... 0.02329% tricksand..................... 0.02307% hailoffense................... 0.02204% trickhail..................... 0.01287% monodark...................... 0.01025% monodragon.................... 0.00893% monograss..................... 0.00698% monoground.................... 0.00522% monoelectric.................. 0.00475% monoice....................... 0.00444% monofire...................... 0.00386% monofighting.................. 0.00376% sunstall...................... 0.00204% rainstall..................... 0.00147% monorock...................... 0.00045% trapper....................... 0.00016% hailstall..................... 0.00003% Stalliness (mean: -0.311) |### -1.5|###### |############## -1.0|################# |########################### -0.5|############################## |############################# 0.0|##################### |################## +0.5|########## |######## +1.0|#### |# +1.5|# |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.52%