weatherless...................78.73487% offense.......................52.96673% balance.......................25.10172% sand..........................18.34742% hyperoffense..................14.50482% stall......................... 4.08488% semistall..................... 3.34185% sun........................... 3.18707% sandstall..................... 2.57213% voltturn...................... 1.12589% multiweather.................. 1.08617% rain.......................... 0.56693% sandoffense................... 0.55679% hail.......................... 0.31882% batonpass..................... 0.28639% monotype...................... 0.25500% sunoffense.................... 0.21277% rainoffense................... 0.10053% monoghost..................... 0.05939% dragmag....................... 0.05562% monosteel..................... 0.05241% hailoffense................... 0.04076% trickroom..................... 0.03722% monopoison.................... 0.03144% swagplay...................... 0.02913% mononormal.................... 0.02681% monoflying.................... 0.02404% allweather.................... 0.02191% monobug....................... 0.01536% monofairy..................... 0.01096% tricksand..................... 0.00795% monodark...................... 0.00770% monowater..................... 0.00679% monograss..................... 0.00482% monodragon.................... 0.00396% monoground.................... 0.00319% monofighting.................. 0.00306% monofire...................... 0.00232% rainstall..................... 0.00158% trickhail..................... 0.00144% monoice....................... 0.00118% monopsychic................... 0.00096% sunstall...................... 0.00070% gravity....................... 0.00063% monoelectric.................. 0.00055% monorock...................... 0.00007% trapper....................... 0.00003% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.239) |## -1.5|###### |########## -1.0|############### |######################## -0.5|############################## |#################### 0.0|################# |############### +0.5|########### |###### +1.0|#### |# +1.5|### |##### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.59%