weatherless...................69.73672% offense.......................57.91862% balance.......................35.85860% sun...........................12.44781% sand..........................11.28474% trickroom..................... 7.17383% rain.......................... 6.70582% monotype...................... 4.75112% hyperoffense.................. 3.38858% semistall..................... 2.44815% monoghost..................... 1.65096% multiweather.................. 1.12695% hail.......................... 0.95187% tricksand..................... 0.48493% monorock...................... 0.46525% monodragon.................... 0.41238% stall......................... 0.38605% monopsychic................... 0.33861% monofire...................... 0.33431% voltturn...................... 0.30882% batonpass..................... 0.30818% sunoffense.................... 0.30537% monowater..................... 0.25931% monoelectric.................. 0.25390% monosteel..................... 0.23293% monoground.................... 0.22137% gravity....................... 0.21959% sandoffense................... 0.21030% monopoison.................... 0.18076% monoice....................... 0.15456% trapper....................... 0.11351% trickrain..................... 0.07662% monodark...................... 0.07587% monoflying.................... 0.06818% rainoffense................... 0.06572% dragmag....................... 0.06087% trickhail..................... 0.05257% monograss..................... 0.04210% rainstall..................... 0.03818% swagplay...................... 0.02564% sunstall...................... 0.02414% hailoffense................... 0.01837% monofairy..................... 0.01778% monofighting.................. 0.01620% monobug....................... 0.01429% mononormal.................... 0.01236% Stalliness (mean: -0.091) |### -1.0|######## |########## -0.5|################## |#################### 0.0|############################## |################ +0.5|############ |##### +1.0|#### |## +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.78%