weatherless...................96.32151% offense.......................48.79924% balance.......................37.60627% hyperoffense.................. 7.38548% semistall..................... 3.59671% trickroom..................... 2.82048% stall......................... 2.61231% voltturn...................... 1.53592% rain.......................... 1.50566% sand.......................... 1.16625% sun........................... 1.00527% tricksand..................... 0.64814% sandstall..................... 0.23105% sunstall...................... 0.19088% sandoffense................... 0.19069% choice........................ 0.10754% monotype...................... 0.02953% monowater..................... 0.01645% monopoison.................... 0.01289% hail.......................... 0.00132% monoghost..................... 0.00019% monodragon.................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.062) | -2.0| |# -1.5|# |####### -1.0|############### |########################### -0.5|########################### |############################## 0.0|########################## |###################### +0.5|########################### |################ +1.0|####### |### +1.5| |## +2.0| |### more negative = more offensive, more positive = more stall one # = 0.47%