weatherless...................90.77237% offense.......................50.72286% balance.......................25.23421% hyperoffense..................19.24793% batonpass..................... 9.45777% monotype...................... 6.71157% sun........................... 4.89205% voltturn...................... 4.53208% rain.......................... 3.55262% semistall..................... 3.20587% sand.......................... 1.86289% stall......................... 1.58912% monopsychic................... 1.48588% multiweather.................. 1.44277% trapper....................... 1.34666% monoelectric.................. 1.26384% monoghost..................... 1.14506% mononormal.................... 1.03060% choice........................ 0.86491% monobug....................... 0.86076% dragmag....................... 0.65912% sunoffense.................... 0.62828% monowater..................... 0.50339% hail.......................... 0.46184% rainoffense................... 0.42780% monofire...................... 0.42149% monodragon.................... 0.28214% monoflying.................... 0.21825% monodark...................... 0.20679% sandoffense................... 0.18744% monofighting.................. 0.18441% monorock...................... 0.14007% monopoison.................... 0.10541% monofairy..................... 0.07438% swagplay...................... 0.06915% monosteel..................... 0.06409% monoground.................... 0.05553% monograss..................... 0.04708% trickroom..................... 0.04167% gravity....................... 0.03375% monoice....................... 0.03175% hailoffense................... 0.02414% hailstall..................... 0.02404% allweather.................... 0.02145% sunstall...................... 0.01416% fear.......................... 0.01290% tricksun...................... 0.00679% sandstall..................... 0.00562% Stalliness (mean: -0.354) -3.0|# |# -2.0|### |######### -1.0|###################### |############################## 0.0|############################ |############# +1.0|###### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%