weatherless...................94.81820% offense.......................50.12822% balance.......................32.56056% batonpass.....................18.38918% voltturn......................17.34098% hyperoffense..................12.13091% monotype...................... 5.54703% semistall..................... 3.98154% sand.......................... 3.86669% monofire...................... 2.69801% stall......................... 1.19877% sandoffense................... 0.96153% rain.......................... 0.89974% monopsychic................... 0.89505% monoelectric.................. 0.82347% dragmag....................... 0.72708% mononormal.................... 0.70704% sun........................... 0.46304% trapper....................... 0.39558% monoghost..................... 0.18514% choice........................ 0.15392% multiweather.................. 0.11162% monobug....................... 0.10408% monodragon.................... 0.08041% hail.......................... 0.07675% monowater..................... 0.06673% rainoffense................... 0.06363% sunoffense.................... 0.04692% monorock...................... 0.03323% monograss..................... 0.02368% monofighting.................. 0.02114% monofairy..................... 0.01856% swagplay...................... 0.01395% monodark...................... 0.01185% monopoison.................... 0.01140% fear.......................... 0.00982% monoflying.................... 0.00824% monoground.................... 0.00572% hailstall..................... 0.00353% allweather.................... 0.00325% monosteel..................... 0.00282% gravity....................... 0.00190% trickroom..................... 0.00133% monoice....................... 0.00028% tricksun...................... 0.00019% hailoffense................... 0.00009% sandstall..................... 0.00003% sunstall...................... 0.00001% Stalliness (mean: -0.178) -3.0| | -2.0|# |####### -1.0|############# |###################### 0.0|############################## |############## +1.0|####### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.04%