offense.......................53.70370% weatherless...................50.74074% balance.......................39.62963% rain..........................24.44444% sun...........................22.59259% monotype...................... 4.81481% monodragon.................... 4.81481% semistall..................... 3.33333% hyperoffense.................. 2.59259% sand.......................... 2.59259% hail.......................... 2.22222% multiweather.................. 2.22222% trickroom..................... 1.85185% trickhail..................... 1.85185% gravity....................... 0.74074% stall......................... 0.74074% dragmag....................... 0.37037% voltturn...................... 0.37037% Stalliness (mean: -0.080) -1.5|# |# -1.0|####### |######### -0.5|#################### |############################## 0.0|############## |############################## +0.5|######### |#### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.75%