offense.......................60.02865% rain..........................53.72967% balance.......................37.76107% weatherless...................23.87712% sun...........................18.10917% trickroom..................... 4.28404% trickhail..................... 4.28404% hail.......................... 4.28404% semistall..................... 2.16994% stall......................... 0.04034% dragmag....................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% monotype...................... 0.00000% hyperoffense.................. 0.00000% sand.......................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: -0.061) -1.5| | -1.0|# | -0.5|########### |############################## 0.0|####### |######################## +0.5|## | +1.0|### | +1.5| more negative = more offensive, more positive = more stall one # = 1.29%