offense.......................50.87498% balance.......................45.86403% rain..........................42.16118% sun...........................33.12294% weatherless...................18.49927% trickroom..................... 6.21661% trickhail..................... 6.21661% hail.......................... 6.21661% semistall..................... 3.25655% stall......................... 0.00445% dragmag....................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% monotype...................... 0.00000% hyperoffense.................. 0.00000% sand.......................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: -0.013) -1.5| | -1.0|# | -0.5|########## |####################### 0.0|########### |############################## +0.5|# | +1.0|#### | +1.5| more negative = more offensive, more positive = more stall one # = 1.25%