weatherless...................99.66091% offense.......................61.80944% balance.......................30.06530% hyperoffense.................. 4.53082% voltturn...................... 3.93991% stall......................... 2.68202% semistall..................... 0.91241% sun........................... 0.27300% rain.......................... 0.06609% rainoffense................... 0.06609% sunoffense.................... 0.04097% sand.......................... 0.02859% multiweather.................. 0.02859% monotype...................... 0.01254% monoelectric.................. 0.01194% choice........................ 0.00088% monograss..................... 0.00044% monopoison.................... 0.00016% monobug....................... 0.00000% trickroom..................... 0.00000% Stalliness (mean: 0.007) |# -1.5| |#### -1.0|# |# -0.5|######################### |############################## 0.0|############### |##### +0.5|##### |###################### +1.0| |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.88%