weatherless...................66.64378% balance.......................44.15374% sand..........................31.61493% offense.......................28.59456% semistall.....................12.82946% stall......................... 7.88645% hyperoffense.................. 6.53579% sandstall..................... 3.46286% batonpass..................... 3.41958% sandoffense................... 2.21898% sun........................... 1.05222% rain.......................... 0.89596% monotype...................... 0.67660% dragmag....................... 0.66735% sunoffense.................... 0.62056% monowater..................... 0.43196% choice........................ 0.22960% multiweather.................. 0.20689% trapper....................... 0.12498% monofairy..................... 0.07186% monoflying.................... 0.04473% monoghost..................... 0.02885% monorock...................... 0.02833% monoground.................... 0.02833% monofire...................... 0.02781% monopsychic................... 0.02728% monosteel..................... 0.02728% rainoffense................... 0.02566% monopoison.................... 0.01578% mononormal.................... 0.01576% Stalliness (mean: 0.299) -2.0| |# -1.5|### |### -1.0|######## |######### -0.5|################ |############ 0.0|############## |############################## +0.5|################## |############### +1.0|############# |########## +1.5|###### |###### +2.0|#### |## +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.58%