weatherless...................62.87155% offense.......................41.90419% sand..........................32.76863% hyperoffense..................27.90372% balance.......................21.35182% sandoffense...................11.45079% semistall..................... 5.90981% voltturn...................... 4.93968% hail.......................... 3.56771% stall......................... 2.93045% sandstall..................... 1.62012% choice........................ 1.39382% monotype...................... 1.17163% rain.......................... 0.87739% monoice....................... 0.75395% trickroom..................... 0.74156% tricksand..................... 0.70273% dragmag....................... 0.47041% monofighting.................. 0.34865% multiweather.................. 0.33510% hailstall..................... 0.32583% batonpass..................... 0.29596% sun........................... 0.24982% rainoffense................... 0.16222% monofairy..................... 0.04378% hailoffense................... 0.02561% monoflying.................... 0.02524% Stalliness (mean: -0.349) |######## -1.5|############### |######################### -1.0|############################## |############################## -0.5|###################### |############################ 0.0|################# |################# +0.5|############ |############ +1.0|######### |###### +1.5|### |## +2.0|### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%