sand..........................60.99257% hyperoffense..................40.87715% weatherless...................37.37432% offense.......................35.82566% sandoffense...................34.19899% balance.......................16.07726% voltturn...................... 9.05128% semistall..................... 6.17926% hail.......................... 1.50068% stall......................... 1.04067% sandstall..................... 0.62685% trickroom..................... 0.58917% tricksand..................... 0.58916% rain.......................... 0.21314% rainoffense................... 0.16105% multiweather.................. 0.08071% choice........................ 0.06758% monotype...................... 0.04669% monofighting.................. 0.02812% dragmag....................... 0.02779% monoice....................... 0.01846% batonpass..................... 0.00024% monofairy..................... 0.00011% sun........................... 0.00000% hailstall..................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.464) |# -1.5|### |############## -1.0|############################## |####### -0.5|###### |#################### 0.0|## |######### +0.5|## |##### +1.0|## |##### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.93%