weatherless...................51.34086% offense.......................43.26041% balance.......................33.62738% sand..........................23.11221% rain..........................17.78405% hyperoffense..................13.51447% sun........................... 7.41002% semistall..................... 6.70430% voltturn...................... 5.15173% stall......................... 2.89344% choice........................ 2.22301% dragmag....................... 1.83486% sunoffense.................... 1.41143% sandstall..................... 1.09386% sandoffense................... 1.05857% monotype...................... 1.05857% hail.......................... 1.02329% rainoffense................... 0.98800% batonpass..................... 0.84686% rainstall..................... 0.77629% multiweather.................. 0.56457% trickroom..................... 0.45872% monowater..................... 0.21171% monopsychic................... 0.21171% monofighting.................. 0.21171% mononormal.................... 0.17643% gravity....................... 0.10586% monodragon.................... 0.10586% trapper....................... 0.07057% monoflying.................... 0.07057% monobug....................... 0.03529% monosteel..................... 0.03529% tricksun...................... 0.03529% allweather.................... 0.03529% monodark...................... 0.03529% monofairy..................... 0.03529% monoelectric.................. 0.03529% Stalliness (mean: -0.079) |##### -1.5|######## |############# -1.0|################## |########################### -0.5|########################## |############################## 0.0|############################# |#################### +0.5|################# |######################### +1.0|############# |####### +1.5|#### |## +2.0|# | +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.40%