weatherless...................42.90276% offense.......................41.47201% balance.......................34.61372% sand..........................28.93020% rain..........................20.23088% hyperoffense..................13.40588% sun........................... 7.37457% semistall..................... 7.11148% voltturn...................... 6.33475% stall......................... 3.39691% choice........................ 1.97418% dragmag....................... 1.87367% sandstall..................... 1.33687% sandoffense................... 1.30100% sunoffense.................... 1.26361% hail.......................... 1.12207% rainoffense................... 0.98913% rainstall..................... 0.81152% monotype...................... 0.60035% batonpass..................... 0.49629% multiweather.................. 0.48335% trickroom..................... 0.36298% monofighting.................. 0.13995% monowater..................... 0.13511% mononormal.................... 0.10775% monodragon.................... 0.07720% gravity....................... 0.06425% trapper....................... 0.04330% monoflying.................... 0.04270% monoelectric.................. 0.03753% monopsychic................... 0.03659% tricksun...................... 0.03362% allweather.................... 0.02571% monobug....................... 0.02276% monosteel..................... 0.02173% monodark...................... 0.02173% monofairy..................... 0.00532% Stalliness (mean: -0.035) |##### -1.5|####### |########### -1.0|################# |########################### -0.5|########################## |############################## 0.0|############################ |################# +0.5|################# |############################## +1.0|############## |####### +1.5|##### |### +2.0|## | +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.40%