sand..........................45.56769% balance.......................41.91271% offense.......................36.39633% rain..........................24.50063% weatherless...................22.76061% hyperoffense..................11.02665% voltturn...................... 8.24148% semistall..................... 6.60171% sun........................... 5.99758% stall......................... 4.06260% sandoffense................... 2.05173% dragmag....................... 1.95680% sandstall..................... 1.80254% choice........................ 1.50589% hail.......................... 1.17349% rainoffense................... 0.41121% sunoffense.................... 0.33163% rainstall..................... 0.10258% monotype...................... 0.03474% monodragon.................... 0.01604% monobug....................... 0.00946% monofighting.................. 0.00909% batonpass..................... 0.00047% monopsychic................... 0.00015% monowater..................... 0.00000% gravity....................... 0.00000% trickroom..................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.097) |# -1.5|## |### -1.0|########## |############# -0.5|############### |################## 0.0|################### |###### +0.5|###### |############################## +1.0|########## |## +1.5|##### |### +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.69%