balance.......................51.65183% sand..........................48.08085% offense.......................33.01299% rain..........................29.14614% weatherless...................18.24586% voltturn......................11.19861% hyperoffense.................. 9.57042% dragmag....................... 4.02647% sun........................... 3.53462% semistall..................... 3.05891% stall......................... 2.70584% sandstall..................... 1.24972% hail.......................... 0.99253% sandoffense................... 0.91358% choice........................ 0.42556% rainoffense................... 0.21218% sunoffense.................... 0.10047% rainstall..................... 0.07299% monotype...................... 0.00247% monodragon.................... 0.00170% monobug....................... 0.00072% monofighting.................. 0.00006% batonpass..................... 0.00001% monopsychic................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% trickroom..................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.100) |# -1.5|# |## -1.0|######### |######### -0.5|########## |################ 0.0|############################# |####### +0.5|####### |############################## +1.0|##### |## +1.5|### |## +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.75%