sun...........................48.99758% offense.......................48.68357% balance.......................46.08696% weatherless...................27.87440% rain..........................25.82126% multiweather.................. 4.38406% hyperoffense.................. 3.22464% trickroom..................... 2.45169% tricksun...................... 1.58213% sand.......................... 1.55797% semistall..................... 1.49758% sunoffense.................... 0.86957% gravity....................... 0.77295% trickrain..................... 0.64010% stall......................... 0.50725% rainoffense................... 0.48309% monotype...................... 0.39855% dragmag....................... 0.16908% monowater..................... 0.14493% hail.......................... 0.14493% voltturn...................... 0.13285% monoflying.................... 0.10870% sunstall...................... 0.09662% batonpass..................... 0.04831% trickhail..................... 0.04831% monofire...................... 0.04831% sandoffense................... 0.02415% monodragon.................... 0.02415% swagplay...................... 0.01208% monopsychic................... 0.01208% monosteel..................... 0.01208% monofighting.................. 0.01208% monoghost..................... 0.01208% monofairy..................... 0.01208% monoelectric.................. 0.01208% Stalliness (mean: -0.047) -1.5|# |## -1.0|###### |########### -0.5|################ |######################## 0.0|############################## |######################### +0.5|################# |###### +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.71%