weatherless...................79.93214% balance.......................42.84196% offense.......................37.43537% trickroom.....................18.65878% sun...........................10.44096% sand.......................... 9.64609% semistall..................... 7.27271% hyperoffense.................. 6.50864% stall......................... 5.94133% sandstall..................... 4.75660% voltturn...................... 0.96845% choice........................ 0.81502% multiweather.................. 0.81390% hail.......................... 0.78526% monotype...................... 0.62465% monograss..................... 0.33250% monobug....................... 0.22939% monopsychic................... 0.04010% mononormal.................... 0.02266% rain.......................... 0.00944% sandoffense................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.182) |# -1.5|#### |#### -1.0|###### |#### -0.5|########### |################ 0.0|############################## |############################ +0.5|################ |######### +1.0|#### |####### +1.5|# |# +2.0| | +2.5|# | +3.0|#### more negative = more offensive, more positive = more stall one # = 0.66%