weatherless...................89.53505% offense.......................47.89681% hyperoffense..................37.98403% balance.......................12.73344% voltturn...................... 8.25625% sun........................... 5.12081% sand.......................... 2.60261% sunoffense.................... 2.22629% monotype...................... 1.61080% rain.......................... 1.54046% hail.......................... 1.36813% semistall..................... 1.20459% batonpass..................... 0.77375% trickroom..................... 0.52580% rainoffense................... 0.44139% sandoffense................... 0.34995% hailoffense................... 0.34643% choice........................ 0.31478% monowater..................... 0.27785% mononormal.................... 0.26026% monodark...................... 0.21454% stall......................... 0.18113% multiweather.................. 0.15827% monofighting.................. 0.13365% monobug....................... 0.12661% monopsychic................... 0.10024% monorock...................... 0.07737% monoground.................... 0.07737% monofire...................... 0.07386% sandstall..................... 0.06858% monoghost..................... 0.05979% monopoison.................... 0.05627% monodragon.................... 0.04748% monoflying.................... 0.04572% monoice....................... 0.04396% monograss..................... 0.03869% monoelectric.................. 0.03693% monofairy..................... 0.03341% monosteel..................... 0.02814% trapper....................... 0.02110% tricksun...................... 0.00703% dragmag....................... 0.00528% Stalliness (mean: -0.739) |## -2.0|#### |########## -1.5|################## |########################### -1.0|############################## |############################ -0.5|########################## |################## 0.0|############## |######### +0.5|###### |### +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.50%