monotype......................100.00000% weatherless...................78.93471% offense.......................48.39882% balance.......................32.27094% hyperoffense..................14.63068% sand.......................... 8.36936% monowater..................... 8.14582% mononormal.................... 7.98077% monobug....................... 7.86033% monoflying.................... 7.00819% monodark...................... 6.95663% sun........................... 6.54031% monofighting.................. 6.38912% monopsychic................... 6.26695% monosteel..................... 6.21236% monodragon.................... 5.45293% monoghost..................... 5.30217% monofire...................... 5.28398% monopoison.................... 4.76888% monograss..................... 4.64584% monoground.................... 4.28064% rain.......................... 4.18360% semistall..................... 3.84439% monofairy..................... 3.66330% monoice....................... 3.63038% monoelectric.................. 3.36221% voltturn...................... 3.07499% monorock...................... 2.88611% hail.......................... 2.06256% sunoffense.................... 1.03193% stall......................... 0.85517% choice........................ 0.79452% sandoffense................... 0.45185% rainoffense................... 0.36824% trickroom..................... 0.29199% hailoffense................... 0.12997% multiweather.................. 0.09054% sandstall..................... 0.04202% rainstall..................... 0.02513% hailstall..................... 0.01863% tricksun...................... 0.01473% dragmag....................... 0.01430% sunstall...................... 0.01040% tricksand..................... 0.00996% trapper....................... 0.00520% gravity....................... 0.00433% trickrain..................... 0.00087% Stalliness (mean: -0.225) |#### -1.5|####### |############ -1.0|################## |######################## -0.5|########################### |############################## 0.0|############################ |######################## +0.5|################# |############# +1.0|####### |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.46%