monotype......................100.00000% weatherless...................78.59870% offense.......................47.09699% balance.......................33.17592% hyperoffense..................14.68638% sand.......................... 9.38163% monowater..................... 8.15544% monobug....................... 8.06880% monoflying.................... 7.81796% mononormal.................... 7.35442% monopsychic................... 6.77944% sun........................... 6.76810% monodark...................... 6.69439% monofighting.................. 6.58701% monosteel..................... 6.50228% monodragon.................... 5.89810% monofire...................... 5.40565% monoghost..................... 4.98101% monoground.................... 4.73319% monopoison.................... 4.29169% semistall..................... 4.08489% monograss..................... 4.03423% rain.......................... 3.92630% monofairy..................... 3.63533% monoice....................... 3.26666% voltturn...................... 3.10171% monoelectric.................. 3.04244% monorock...................... 2.80857% hail.......................... 1.37022% choice........................ 1.07290% sunoffense.................... 1.00610% stall......................... 0.95582% sandoffense................... 0.45391% rainoffense................... 0.36992% trickroom..................... 0.34789% hailoffense................... 0.10193% sandstall..................... 0.06106% multiweather.................. 0.04495% rainstall..................... 0.02476% tricksun...................... 0.01337% hailstall..................... 0.01326% tricksand..................... 0.01172% dragmag....................... 0.01166% sunstall...................... 0.00924% trapper....................... 0.00489% gravity....................... 0.00238% trickrain..................... 0.00043% Stalliness (mean: -0.209) |#### -1.5|######## |############ -1.0|################## |######################## -0.5|########################### |############################## 0.0|############################ |######################## +0.5|################### |############## +1.0|####### |##### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.45%