monotype......................100.00000% weatherless...................71.41874% balance.......................43.84159% offense.......................35.60926% sand..........................16.64190% monoflying....................13.32374% hyperoffense..................11.37772% monowater.....................10.17808% monoground.................... 9.06228% monobug....................... 8.73730% monopsychic................... 8.55322% sun........................... 8.22145% monosteel..................... 7.62297% monodark...................... 7.14132% mononormal.................... 6.66974% semistall..................... 6.13498% monofire...................... 5.13521% monofighting.................. 4.55314% monoghost..................... 3.74994% monodragon.................... 3.68560% monofairy..................... 3.61005% rain.......................... 3.28573% stall......................... 3.03645% monorock...................... 2.06279% monoelectric.................. 1.66591% voltturn...................... 1.65722% monopoison.................... 1.58956% monoice....................... 1.49983% monograss..................... 1.16083% choice........................ 0.83484% sandoffense................... 0.74417% hail.......................... 0.43477% rainoffense................... 0.22154% sunoffense.................... 0.20553% trickroom..................... 0.09141% sandstall..................... 0.05002% hailoffense................... 0.01317% hailstall..................... 0.00788% sunstall...................... 0.00496% dragmag....................... 0.00308% rainstall..................... 0.00268% multiweather.................. 0.00259% trapper....................... 0.00111% tricksun...................... 0.00073% tricksand..................... 0.00064% gravity....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.019) |## -1.5|###### |########## -1.0|############### |################### -0.5|##################### |##################### 0.0|############################ |############################## +0.5|###################### |######################## +1.0|############### |####### +1.5|## |### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.44%