weatherless...................93.37903% offense.......................48.12770% balance.......................34.27520% hyperoffense..................11.80883% semistall..................... 4.02006% rain.......................... 3.25590% voltturn...................... 3.13912% sun........................... 2.35593% stall......................... 1.76822% trickroom..................... 1.08657% sand.......................... 0.96217% rainoffense................... 0.63595% monotype...................... 0.56106% sunoffense.................... 0.35669% choice........................ 0.26022% hail.......................... 0.09393% mononormal.................... 0.08505% monoelectric.................. 0.07489% monofighting.................. 0.06981% tricksun...................... 0.06474% monobug....................... 0.05839% monorock...................... 0.05458% monowater..................... 0.05204% monograss..................... 0.04824% multiweather.................. 0.04697% monoflying.................... 0.03808% sandstall..................... 0.03681% sandoffense................... 0.03046% monopsychic................... 0.02539% monoice....................... 0.01904% monopoison.................... 0.01777% tricksand..................... 0.01523% monofire...................... 0.01396% monodark...................... 0.01015% monosteel..................... 0.01015% monofairy..................... 0.00762% hailstall..................... 0.00762% trapper....................... 0.00635% monoghost..................... 0.00508% monodragon.................... 0.00508% rainstall..................... 0.00508% trickhail..................... 0.00381% trickrain..................... 0.00254% Stalliness (mean: -0.151) |### -1.5|###### |######### -1.0|############## |#################### -0.5|############################# |############################# 0.0|############################## |######################## +0.5|################## |########### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%