weatherless...................94.89098% offense.......................46.37874% balance.......................35.87792% hyperoffense..................12.11936% voltturn...................... 6.55446% semistall..................... 3.48936% rain.......................... 2.55319% stall......................... 2.13462% sun........................... 1.78145% trickroom..................... 1.10216% rainoffense................... 0.85421% sand.......................... 0.72874% sunoffense.................... 0.53886% choice........................ 0.46131% monotype...................... 0.31635% hail.......................... 0.09105% sandstall..................... 0.08369% tricksun...................... 0.07208% mononormal.................... 0.05444% multiweather.................. 0.04380% monowater..................... 0.04103% monograss..................... 0.03652% monoice....................... 0.03630% monofighting.................. 0.02862% monopsychic................... 0.02820% monoflying.................... 0.02247% monodark...................... 0.01513% monoelectric.................. 0.01292% monobug....................... 0.01184% monoground.................... 0.01051% monopoison.................... 0.00821% monorock...................... 0.00797% tricksand..................... 0.00796% sandoffense................... 0.00735% monoghost..................... 0.00710% hailstall..................... 0.00475% monosteel..................... 0.00473% monofire...................... 0.00468% gravity....................... 0.00431% monofairy..................... 0.00358% rainstall..................... 0.00303% monodragon.................... 0.00126% allweather.................... 0.00054% Stalliness (mean: -0.135) -2.0|# |### -1.5|##### |######### -1.0|############# |################# -0.5|######################## |############################ 0.0|############################## |############################ +0.5|################# |########### +1.0|###### |### +1.5|## |# +2.0|# |## +2.5| more negative = more offensive, more positive = more stall one # = 0.49%