weatherless...................97.13075% offense.......................39.95891% balance.......................39.95571% voltturn......................15.80670% hyperoffense..................13.07903% stall......................... 4.75991% semistall..................... 2.24644% rain.......................... 1.75608% choice........................ 1.19804% sun........................... 0.80685% rainoffense................... 0.75529% trickroom..................... 0.48321% sunoffense.................... 0.47223% sand.......................... 0.30537% monotype...................... 0.04705% sandstall..................... 0.03536% monodark...................... 0.02183% tricksun...................... 0.00897% monoground.................... 0.00864% monopsychic................... 0.00638% monograss..................... 0.00591% hail.......................... 0.00535% hailstall..................... 0.00487% multiweather.................. 0.00439% monosteel..................... 0.00128% monowater..................... 0.00090% monofighting.................. 0.00063% mononormal.................... 0.00061% monoflying.................... 0.00054% tricksand..................... 0.00044% sandoffense................... 0.00023% monoelectric.................. 0.00014% monoice....................... 0.00006% monopoison.................... 0.00005% monobug....................... 0.00004% monoghost..................... 0.00003% monofire...................... 0.00003% monorock...................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.056) -2.0|## |#### -1.5|#### |######### -1.0|########### |############ -0.5|################# |##################### 0.0|############################## |############################## +0.5|#################### |######## +1.0|##### |## +1.5|## |# +2.0| |##### +2.5|## more negative = more offensive, more positive = more stall one # = 0.54%