weatherless...................79.29165% offense.......................39.91719% balance.......................32.81467% sand..........................15.58199% hyperoffense..................14.43795% voltturn...................... 7.16740% semistall..................... 6.51386% stall......................... 6.31634% sun........................... 5.46018% multiweather.................. 2.91767% rain.......................... 2.51039% dragmag....................... 1.16420% sandstall..................... 1.02776% sandoffense................... 1.01685% monotype...................... 0.43095% trickroom..................... 0.29807% choice........................ 0.25113% sunoffense.................... 0.23978% hail.......................... 0.09245% monodragon.................... 0.08641% rainoffense................... 0.07991% trapper....................... 0.06285% sunstall...................... 0.04961% gravity....................... 0.04835% monorock...................... 0.03688% monopsychic................... 0.03487% monowater..................... 0.03438% monobug....................... 0.03341% mononormal.................... 0.03044% monoflying.................... 0.02946% monosteel..................... 0.02619% rainstall..................... 0.02359% monoground.................... 0.02058% monofire...................... 0.01721% hailstall..................... 0.01391% monofighting.................. 0.01373% monodark...................... 0.01244% monoice....................... 0.01140% tricksun...................... 0.01118% monopoison.................... 0.01068% monofairy..................... 0.00960% monograss..................... 0.00935% monoghost..................... 0.00731% monoelectric.................. 0.00715% tricksand..................... 0.00532% trickhail..................... 0.00525% allweather.................... 0.00355% hailoffense................... 0.00147% trickrain..................... 0.00005% fear.......................... 0.00004% Stalliness (mean: -0.014) -2.0|## |#### -1.5|######## |############### -1.0|################ |####################### -0.5|########################### |############################## 0.0|############################ |############################ +0.5|#################### |################ +1.0|############ |####### +1.5|#### |### +2.0|## |## +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%