weatherless...................77.27643% offense.......................32.11057% balance.......................30.18785% sand..........................18.69164% hyperoffense..................15.11528% stall.........................14.47031% semistall..................... 8.11599% voltturn...................... 7.20088% sun........................... 5.26349% sandstall..................... 3.99013% multiweather.................. 3.91005% rain.......................... 2.64217% dragmag....................... 1.09784% sandoffense................... 0.64234% monotype...................... 0.30717% monorock...................... 0.13641% choice........................ 0.11881% trickroom..................... 0.10598% sunstall...................... 0.07185% sunoffense.................... 0.06529% rainoffense................... 0.05256% hail.......................... 0.04232% monodragon.................... 0.03841% gravity....................... 0.02321% mononormal.................... 0.01832% monopsychic................... 0.01738% monosteel..................... 0.01365% monobug....................... 0.01333% monoflying.................... 0.01180% monowater..................... 0.00969% trapper....................... 0.00927% monoground.................... 0.00841% monofighting.................. 0.00786% rainstall..................... 0.00766% hailstall..................... 0.00760% monofire...................... 0.00709% monodark...................... 0.00466% monoice....................... 0.00452% monofairy..................... 0.00421% monograss..................... 0.00421% monopoison.................... 0.00318% monoelectric.................. 0.00248% tricksand..................... 0.00223% monoghost..................... 0.00163% trickhail..................... 0.00161% tricksun...................... 0.00129% allweather.................... 0.00095% hailoffense................... 0.00039% trickrain..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.216) -2.0|### |##### -1.5|######### |###################### -1.0|############## |######################## -0.5|##################### |############################# 0.0|######################### |############################## +0.5|################### |##################### +1.0|################ |######## +1.5|###### |##### +2.0|#### |######## +2.5|################ |###### +3.0|# more negative = more offensive, more positive = more stall one # = 0.34%