weatherless...................79.61426% offense.......................44.06108% balance.......................35.63748% sand..........................11.32483% hyperoffense..................11.16688% sun........................... 7.23475% semistall..................... 5.78034% voltturn...................... 5.60729% stall......................... 3.35422% rain.......................... 3.06864% monotype...................... 1.84800% multiweather.................. 1.57181% dragmag....................... 0.96093% sandoffense................... 0.88373% sunoffense.................... 0.51802% sandstall..................... 0.41606% hail.......................... 0.38142% trickroom..................... 0.38038% choice........................ 0.34880% monowater..................... 0.19384% monoflying.................... 0.17701% monobug....................... 0.14947% mononormal.................... 0.14084% rainoffense................... 0.12026% monodragon.................... 0.11873% monopsychic................... 0.11608% monofire...................... 0.11351% monodark...................... 0.10878% sunstall...................... 0.10315% monopoison.................... 0.10182% monofighting.................. 0.09591% monograss..................... 0.09550% monosteel..................... 0.08555% monoghost..................... 0.08374% monoice....................... 0.07526% monorock...................... 0.06719% monoelectric.................. 0.06531% trapper....................... 0.06301% monofairy..................... 0.05070% monoground.................... 0.04611% rainstall..................... 0.03811% gravity....................... 0.01996% tricksand..................... 0.01829% hailoffense................... 0.01732% trickhail..................... 0.00939% allweather.................... 0.00862% hailstall..................... 0.00765% tricksun...................... 0.00250% fear.......................... 0.00021% trickrain..................... 0.00021% Stalliness (mean: -0.054) -2.0|# |### -1.5|##### |########## -1.0|################ |##################### -0.5|########################### |############################## 0.0|############################## |########################## +0.5|##################### |############### +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%