weatherless...................77.72873% offense.......................41.72075% balance.......................32.99511% sand..........................17.12989% hyperoffense..................14.00245% voltturn...................... 7.79174% sun........................... 5.96757% stall......................... 5.75011% semistall..................... 5.53158% multiweather.................. 3.51287% rain.......................... 2.58689% dragmag....................... 1.88941% sandoffense................... 1.55481% sandstall..................... 0.97898% monotype...................... 0.35181% trickroom..................... 0.25581% sunoffense.................... 0.19529% choice........................ 0.16798% sunstall...................... 0.12352% hail.......................... 0.11736% rainoffense................... 0.06347% monoflying.................... 0.03923% monowater..................... 0.03717% monobug....................... 0.02865% monodragon.................... 0.02591% monopsychic................... 0.02566% monofighting.................. 0.02485% mononormal.................... 0.02467% trapper....................... 0.02217% gravity....................... 0.02048% monofire...................... 0.02019% rainstall..................... 0.01758% monosteel..................... 0.01720% monofairy..................... 0.01585% monodark...................... 0.01512% monoghost..................... 0.01396% monoground.................... 0.01290% monopoison.................... 0.01240% monograss..................... 0.01153% tricksand..................... 0.01103% monoelectric.................. 0.01038% monoice....................... 0.01018% trickhail..................... 0.00977% monorock...................... 0.00695% hailoffense................... 0.00469% tricksun...................... 0.00263% hailstall..................... 0.00223% allweather.................... 0.00087% trickrain..................... 0.00005% fear.......................... 0.00000% Stalliness (mean: -0.044) -2.0|# |###### -1.5|######## |############# -1.0|################### |####################### -0.5|############################## |############################## 0.0|############################## |########################## +0.5|##################### |################# +1.0|########### |###### +1.5|#### |#### +2.0|## |## +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%