weatherless...................75.43519% offense.......................37.61962% balance.......................32.32865% sand..........................20.20035% hyperoffense..................14.24283% stall......................... 9.72655% voltturn...................... 7.48514% sun........................... 6.48167% semistall..................... 6.08236% multiweather.................. 4.64819% rain.......................... 2.48158% dragmag....................... 2.00057% sandstall..................... 1.88206% sandoffense................... 1.81720% trickroom..................... 0.33774% monotype...................... 0.21808% sunoffense.................... 0.16403% sunstall...................... 0.13559% choice........................ 0.10817% hail.......................... 0.06296% rainoffense................... 0.05694% mononormal.................... 0.02221% monofighting.................. 0.01986% monorock...................... 0.01968% monowater..................... 0.01903% monodragon.................... 0.01595% monoflying.................... 0.01482% monobug....................... 0.01479% gravity....................... 0.01345% monopsychic................... 0.01306% monofairy..................... 0.01278% monofire...................... 0.01134% trapper....................... 0.01107% monodark...................... 0.01103% monosteel..................... 0.00900% monoelectric.................. 0.00710% monoghost..................... 0.00684% monoground.................... 0.00635% rainstall..................... 0.00599% monopoison.................... 0.00552% monograss..................... 0.00535% hailoffense................... 0.00470% trickhail..................... 0.00391% monoice....................... 0.00377% tricksand..................... 0.00313% tricksun...................... 0.00267% allweather.................... 0.00028% hailstall..................... 0.00008% trickrain..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.073) -2.0|## |####### -1.5|####### |############## -1.0|##################### |##################### -0.5|############################## |########################### 0.0|########################### |######################### +0.5|#################### |##################### +1.0|############# |####### +1.5|#### |######## +2.0|### |## +2.5|######## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%