weatherless...................94.85966% offense.......................40.76718% balance.......................32.20381% hyperoffense..................18.04321% stall......................... 6.40031% sand.......................... 3.20555% semistall..................... 2.58548% voltturn...................... 2.28924% trickroom..................... 1.80239% rain.......................... 1.60027% sun........................... 0.27062% choice........................ 0.17815% rainoffense................... 0.15778% monotype...................... 0.12095% hail.......................... 0.10653% monoice....................... 0.06374% sunoffense.................... 0.06134% multiweather.................. 0.03783% mononormal.................... 0.02409% sandoffense................... 0.02183% dragmag....................... 0.01859% monobug....................... 0.00983% monograss..................... 0.00875% monosteel..................... 0.00506% monopsychic................... 0.00380% rainstall..................... 0.00346% monoelectric.................. 0.00249% monoflying.................... 0.00181% monofighting.................. 0.00087% hailstall..................... 0.00036% monowater..................... 0.00022% monoghost..................... 0.00014% monofire...................... 0.00012% monopoison.................... 0.00009% sunstall...................... 0.00003% monofairy..................... 0.00002% monorock...................... 0.00002% tricksun...................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.148) -2.0| |### -1.5|############### |################# -1.0|############## |########################### -0.5|#################### |####################### 0.0|############################## |###################### +0.5|########################### |######### +1.0|#### |### +1.5|## |######## +2.0|## | +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.43%