weatherless...................77.32298% offense.......................54.69208% balance.......................37.59232% sun........................... 9.91665% rain.......................... 8.66872% hyperoffense.................. 4.87598% sand.......................... 3.38142% semistall..................... 2.59717% hail.......................... 2.39238% voltturn...................... 2.33210% multiweather.................. 1.64436% batonpass..................... 0.61350% sunoffense.................... 0.33681% stall......................... 0.24245% rainoffense................... 0.22533% dragmag....................... 0.20679% choice........................ 0.08001% sandoffense................... 0.05569% hailoffense................... 0.03798% sandstall..................... 0.01639% sunstall...................... 0.01364% rainstall..................... 0.01183% hailstall..................... 0.00410% trickroom..................... 0.00333% trapper....................... 0.00101% trickrain..................... 0.00019% tricksand..................... 0.00004% tricksun...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.114) -1.5|# |### -1.0|######### |################# -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |######### +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.59%