weatherless...................77.98511% offense.......................62.53441% balance.......................30.84907% sun........................... 9.96710% rain.......................... 7.84511% hyperoffense.................. 6.02940% sand.......................... 3.09730% hail.......................... 2.71254% multiweather.................. 1.57136% voltturn...................... 0.93882% semistall..................... 0.57266% sunoffense.................... 0.44945% rainoffense................... 0.26568% trickroom..................... 0.23608% dragmag....................... 0.18790% sandoffense................... 0.06608% hailoffense................... 0.04887% batonpass..................... 0.03717% tricksun...................... 0.01790% stall......................... 0.01445% tricksand..................... 0.00826% trickrain..................... 0.00482% trickhail..................... 0.00206% trapper....................... 0.00206% sandstall..................... 0.00138% hailstall..................... 0.00138% rainstall..................... 0.00138% sunstall...................... 0.00069% allweather.................... 0.00069% Stalliness (mean: -0.238) -1.5|## |#### -1.0|######### |################## -0.5|########################## |############################## 0.0|########################### |################### +0.5|########## |#### +1.0|# more negative = more offensive, more positive = more stall one # = 0.67%