weatherless...................77.98815% offense.......................62.51004% balance.......................30.87690% sun...........................10.01400% rain.......................... 7.85150% hyperoffense.................. 6.03357% sand.......................... 3.05066% hail.......................... 2.71209% multiweather.................. 1.57826% voltturn...................... 0.94463% semistall..................... 0.56535% sunoffense.................... 0.45982% rainoffense................... 0.26025% trickroom..................... 0.24755% dragmag....................... 0.18434% sandoffense................... 0.06388% hailoffense................... 0.04581% batonpass..................... 0.04001% tricksun...................... 0.02001% stall......................... 0.01414% tricksand..................... 0.00849% trickrain..................... 0.00547% trapper....................... 0.00233% trickhail..................... 0.00221% rainstall..................... 0.00128% hailstall..................... 0.00124% sandstall..................... 0.00112% allweather.................... 0.00096% sunstall...................... 0.00095% Stalliness (mean: -0.238) -1.5|## |#### -1.0|######### |################## -0.5|########################## |############################## 0.0|########################### |################### +0.5|########## |#### +1.0|# more negative = more offensive, more positive = more stall one # = 0.67%