weatherless...................77.89266% offense.......................62.42878% balance.......................31.01595% sun........................... 9.96086% rain.......................... 8.00034% hyperoffense.................. 5.94658% sand.......................... 3.06631% hail.......................... 2.73829% multiweather.................. 1.63288% voltturn...................... 0.94796% semistall..................... 0.59548% sunoffense.................... 0.47383% rainoffense................... 0.26383% trickroom..................... 0.26242% dragmag....................... 0.18734% sandoffense................... 0.06028% batonpass..................... 0.04034% hailoffense................... 0.03826% tricksun...................... 0.02024% stall......................... 0.01322% trickrain..................... 0.00557% tricksand..................... 0.00440% trapper....................... 0.00357% sandstall..................... 0.00339% trickhail..................... 0.00335% hailstall..................... 0.00104% allweather.................... 0.00078% rainstall..................... 0.00007% sunstall...................... 0.00000% Stalliness (mean: -0.235) -1.5|# |#### -1.0|######### |################## -0.5|########################## |############################## 0.0|########################### |################### +0.5|########## |#### +1.0|# more negative = more offensive, more positive = more stall one # = 0.67%