weatherless...................77.45499% offense.......................62.54087% balance.......................30.98074% sun...........................10.01911% rain.......................... 8.25295% hyperoffense.................. 5.70927% hail.......................... 2.91035% sand.......................... 2.85053% multiweather.................. 1.47362% voltturn...................... 0.81722% semistall..................... 0.74915% sunoffense.................... 0.56330% trickroom..................... 0.38781% rainoffense................... 0.33539% dragmag....................... 0.15087% sandoffense................... 0.05538% tricksun...................... 0.02712% trickhail..................... 0.02062% stall......................... 0.01997% hailoffense................... 0.01736% sandstall..................... 0.01414% tricksand..................... 0.00583% batonpass..................... 0.00481% hailstall..................... 0.00232% trickrain..................... 0.00097% trapper....................... 0.00040% allweather.................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.230) -1.5|# |### -1.0|######### |################# -0.5|######################## |############################## 0.0|########################## |################## +0.5|######### |#### +1.0|# more negative = more offensive, more positive = more stall one # = 0.69%