weatherless...................94.58385% offense.......................45.02232% balance.......................37.43808% hyperoffense..................10.99446% semistall..................... 4.35657% hail.......................... 3.85354% voltturn...................... 3.60082% stall......................... 2.18858% trickroom..................... 1.97701% sun........................... 0.75692% monotype...................... 0.75601% rain.......................... 0.67213% trickhail..................... 0.27549% choice........................ 0.22337% monorock...................... 0.22020% hailoffense................... 0.17903% sunoffense.................... 0.17760% mononormal.................... 0.15671% sand.......................... 0.15544% monofighting.................. 0.10213% monopoison.................... 0.07947% monoelectric.................. 0.04998% rainoffense................... 0.04803% tricksand..................... 0.04551% monobug....................... 0.03087% hailstall..................... 0.02947% gravity....................... 0.02461% tricksun...................... 0.02305% monoice....................... 0.02031% multiweather.................. 0.02019% monosteel..................... 0.01785% monofire...................... 0.01496% monopsychic................... 0.01481% monoflying.................... 0.01392% monowater..................... 0.01275% monoghost..................... 0.01176% monograss..................... 0.00865% monodark...................... 0.00839% monoground.................... 0.00666% monofairy..................... 0.00456% trickrain..................... 0.00238% sandoffense................... 0.00051% rainstall..................... 0.00021% Stalliness (mean: -0.091) -2.0|# |# -1.5|##### |######### -1.0|############# |################# -0.5|######################## |############################# 0.0|############################## |######################### +0.5|################## |############# +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.49%