weatherless...................81.40263% offense.......................67.78334% balance.......................26.64371% sun........................... 9.45523% rain.......................... 7.60802% hyperoffense.................. 4.63369% voltturn...................... 2.66124% sand.......................... 1.59674% semistall..................... 0.90795% choice........................ 0.62617% rainoffense................... 0.40701% trapper....................... 0.31309% multiweather.................. 0.18785% monotype...................... 0.18785% monosteel..................... 0.12523% hail.......................... 0.12523% stall......................... 0.03131% monowater..................... 0.03131% monoground.................... 0.03131% Stalliness (mean: -0.272) |# -1.2|## |#### -0.8|####### |############################## -0.4|############# |############# 0.0|############ |########## +0.4|##### |#### +0.8|## |# more negative = more offensive, more positive = more stall one # = 0.95%