weatherless...................81.85862% offense.......................67.60970% balance.......................26.82614% sun........................... 9.35450% rain.......................... 7.32999% hyperoffense.................. 4.71324% voltturn...................... 2.69008% sand.......................... 1.47996% semistall..................... 0.83773% choice........................ 0.69247% rainoffense................... 0.42977% trapper....................... 0.24307% monotype...................... 0.18484% multiweather.................. 0.13233% hail.......................... 0.10926% monosteel..................... 0.10436% monoground.................... 0.04038% monowater..................... 0.04010% stall......................... 0.01319% Stalliness (mean: -0.269) |# -1.2|## |#### -0.8|###### |############################## -0.4|############# |############## 0.0|############ |########## +0.4|##### |#### +0.8|## |# more negative = more offensive, more positive = more stall one # = 0.95%