weatherless...................71.68514% offense.......................48.06747% balance.......................38.94277% sun...........................13.88068% rain.......................... 8.08049% sand.......................... 6.40729% hyperoffense.................. 6.39634% semistall..................... 5.20403% trickroom..................... 4.24655% monotype...................... 3.66106% stall......................... 1.38939% hail.......................... 1.31044% multiweather.................. 1.25858% voltturn...................... 1.13439% sunoffense.................... 1.01539% monowater..................... 0.61517% monofire...................... 0.39129% tricksand..................... 0.33453% choice........................ 0.32415% monoelectric.................. 0.28151% trickhail..................... 0.26076% batonpass..................... 0.25731% mononormal.................... 0.21380% rainoffense................... 0.21207% monograss..................... 0.21063% monoice....................... 0.20890% monoflying.................... 0.20198% monoghost..................... 0.18556% monosteel..................... 0.18441% sandoffense................... 0.17951% monopsychic................... 0.15358% dragmag....................... 0.14983% monofighting.................. 0.14609% monobug....................... 0.14436% monodark...................... 0.14061% monorock...................... 0.14032% monodragon.................... 0.13370% tricksun...................... 0.13197% monofairy..................... 0.12303% gravity....................... 0.11986% sandstall..................... 0.11756% monopoison.................... 0.11439% sunstall...................... 0.10719% monoground.................... 0.08154% trickrain..................... 0.06829% rainstall..................... 0.06425% trapper....................... 0.03688% swagplay...................... 0.02708% allweather.................... 0.01614% hailstall..................... 0.01469% hailoffense................... 0.01354% fear.......................... 0.00086% Stalliness (mean: -0.036) |# -1.5|## |##### -1.0|########### |################# -0.5|######################### |############################# 0.0|############################## |######################### +0.5|################### |############# +1.0|######## |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%