weatherless...................69.66831% offense.......................49.01816% balance.......................38.11881% sun...........................14.52502% rain.......................... 8.66192% sand.......................... 7.16235% hyperoffense.................. 6.89902% trickroom..................... 5.63934% semistall..................... 4.78295% monotype...................... 3.25980% hail.......................... 1.36478% voltturn...................... 1.35217% multiweather.................. 1.26440% sunoffense.................... 1.18853% stall......................... 1.18106% monowater..................... 0.54317% tricksand..................... 0.46999% monofire...................... 0.44692% trickhail..................... 0.38694% choice........................ 0.31523% monoelectric.................. 0.23252% rainoffense................... 0.23136% sandoffense................... 0.22310% tricksun...................... 0.18829% monorock...................... 0.17694% monosteel..................... 0.17534% monoflying.................... 0.17339% mononormal.................... 0.17098% monoice....................... 0.16158% monoghost..................... 0.15908% batonpass..................... 0.15868% monodragon.................... 0.14871% monodark...................... 0.14175% dragmag....................... 0.13654% monograss..................... 0.12615% sandstall..................... 0.12417% monopsychic................... 0.11927% monofighting.................. 0.11925% monofairy..................... 0.11859% gravity....................... 0.11673% sunstall...................... 0.10913% trickrain..................... 0.10168% monobug....................... 0.08645% monopoison.................... 0.08346% monoground.................... 0.08236% rainstall..................... 0.05972% trapper....................... 0.03587% swagplay...................... 0.02319% allweather.................... 0.01980% hailoffense................... 0.01171% hailstall..................... 0.00847% fear.......................... 0.00056% Stalliness (mean: -0.061) |# -1.5|## |##### -1.0|########### |################# -0.5|######################### |############################## 0.0|############################## |######################### +0.5|################### |########### +1.0|####### |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.52%