weatherless...................78.95773% offense.......................57.57339% balance.......................36.69088% trickroom.....................10.80521% sun...........................10.18297% rain.......................... 6.32844% sand.......................... 3.46450% semistall..................... 2.75668% hyperoffense.................. 2.10569% tricksun...................... 1.80280% hail.......................... 1.53381% voltturn...................... 1.02842% stall......................... 0.87336% trickhail..................... 0.72898% monotype...................... 0.66382% sunoffense.................... 0.46090% multiweather.................. 0.45779% monofire...................... 0.33677% tricksand..................... 0.18030% trickrain..................... 0.15472% sunstall...................... 0.10813% monowater..................... 0.09260% choice........................ 0.07498% rainoffense................... 0.07485% sandoffense................... 0.06721% monorock...................... 0.03466% monodark...................... 0.03014% monoflying.................... 0.02896% dragmag....................... 0.02888% monofairy..................... 0.02503% sandstall..................... 0.02105% monosteel..................... 0.01933% monoice....................... 0.01880% monograss..................... 0.01550% gravity....................... 0.01544% monobug....................... 0.01480% monoghost..................... 0.01275% monoelectric.................. 0.00841% mononormal.................... 0.00835% monopsychic................... 0.00570% monofighting.................. 0.00344% monodragon.................... 0.00311% monopoison.................... 0.00298% monoground.................... 0.00248% batonpass..................... 0.00172% trapper....................... 0.00130% swagplay...................... 0.00125% rainstall..................... 0.00105% hailoffense................... 0.00043% allweather.................... 0.00016% hailstall..................... 0.00011% fear.......................... 0.00000% Stalliness (mean: -0.072) | -1.5|# |# -1.0|### |######## -0.5|############################## |######################## 0.0|######################### |################### +0.5|########### |#### +1.0|#### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.76%